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SC Designs – F–16 C, D & I Fighting Falcon v1.1.1

Changelog
v1.1.1:
– Corrected CFT visibility code for multiplayer and Airshow Assistant
– Created new lights for flashing strobes – white, green and red
– Corrected HUD brightness code
– Added new ICAO designator details for better multiplayer model compatibility
– Added CFT markings to better match most liveries
Description
SC Designs are proud to announce the F-16 Fighting Falcon package for Microsoft Flight Simulator, bringing you three highly detailed MSFS models.

Fully native MSFS aircraft:

• All models have been coded with Microsoft Flight Simulator native ‘Model Behaviors’ animations and built to MSFS operational specifications
• All custom cockpit instruments and screens are coded in HTML for native, high-performance display in MSFS
• The Falcons make use of the new simulator’s features such as effects and sounds, fully reflective glass, native aerodynamic sound structures, the new ‘Modern’ aerodynamics system with the ability to provoke ‘departure spins’, and customised visibility controls for wheel chocks, covers, and boarding ladder. The Falcons also contain custom-built and animated effects such as afterburners.
• Other features include authentic cockpit night lighting with brightness controls, and custom-coded manoeuvring flaps and slats
• Numerous external animations including canopy, crew ladder, tail hook and control surfaces
• The F-16 Falcons are fully compliant with Virtual Reality headsets
• Full custom WWise sound set

Cockpit:

• Truly 3D virtual cockpits featuring accurately modelled ejector seats, controls and detailed texturing
• All analogue instruments constructed in 3D with smooth animations
• ‘Scratched canopy’ glass effects, reflective glass, icing and rain effects
• Front and rear cockpit positions included in the D and I variants
• Fully customisable crew helmets, names, flight suit patches and even faces

Aircraft systems:

• 3D modelled dials, ADI, ‘whiskey’ compass and other high-detail instruments designed to emulate the appearance of the real F-16 Fighting Falcon
• Display screens with visual layouts based on the real aircraft’s systems (within the confines of MSFS’ current capability)
• Head-Up Display with authentic layout based on the real F-16C
• Custom-coded, user-controlled ordnance via the simulator Payload Manager, allowing for live mounting of weapons on hardpoints with active weight increase (non-Marketplace edition only)
• F-16C Falcon systems include auto-trim system, Forward Looking Infra-Red display, Terrain Following Radar mode and full Autopilot and navigation system

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