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Top Mach Studios – F–22A Raptor (Premium) v1.2.0

Info
Note: In case you have the Freeware F22 Raptor installed, delete it before installing this Premium one.
Changelog
v1.2.0:
– For the F-22A is a major update to the model incorporating a variety of new features, visual model improvements, updated visual effects, livery updates, quality of life improvements, and bug fixes. The list below covers most of the significant changes that will be included, but is not exhaustive of all changes included, e.g., very minor fixes to the 3d model and avionics.

– Visual model and artwork changes:
– Added 20 new liveries (current, historical, and fictional) and representative pilot shoulder patches for all liveries
– Added countermeasure doors (flares / chaff) and door animations
– Canopy open / close animation revised for more accuracy
– Added and animated support rods for main weapon bay doors
– Improved upper weapon bay door modeling and animations
– Revised nose gear extend / retract animations
– Corrections to boarding ladder mesh and texture
– Created animations for red safety switch covers and switches (basic animations implemented – switches are still inop)
– Fixed ambient occlusion problems on: seat cushion, main gear doors, horizontal stabilizers, main gear bay, main weapon bay machinery, tail hook, and nozzles
– New textures for tailhook bay and doors interior
– Restored missing parts in main gear bays
– Minor revisions to main gear animation sequence
– Repositioned mesh texture inside inlet to more accurate location
– Adjusted position / rotation of intake plugs (fill gaps)
– Revised/Refined LOD1 through LOD3 (stray poly on exterior LOD3, landing gear visibility draw distance, cockpit draw distance, pilot draw distance, inlet textures)

– Flight Dynamics Modeling and Aircraft Systems:
– Tailhook now functions to trap wires on aircraft carriers (tested with JayShrike carrier package)
– AAR Switch triggers aerial refueling (onboards fuel at 1100 gpm when aircraft within specific flight parameters)
– Added emergency gear extension system (for power off / dead stick situations) using emergency gear extension toggle
– Created Drop Tank and pylon jettison animation and logic (triggered by jettison button)
– Updated and refined flight model – loaded rolls far more easy to perform.
– Shifted model (cockpit, exterior, and pilot) longitudinal position rearward to center the camera eyepoint and for reduced ground “skid” when taxiing.

– Avionics:
– FLIR-like synthetic vision feature added to PFD
– Adjusted mach overspeed caution from 1.9M to 2.0M
– Updated Caged HUD Mode to be closer inline with 1787B (significantly improving usability)
– Revised HUD Heading Tape: Vertical bar = Magnetic Heading; Inverted T = Magnetic Ground Track; Chevron = Autopilot Commanded Heading
– Added Ejection seat disarmed annunciator warning (also set default arming switch position to disarmed when cold and dark)
– Added speedbrake indicator on HUD FPM
– Added Zenith / Nadir markers to HUD
– Add countermeasure doors animation button selector on STA page
– Added ARMED and SAFE indications in HUD when the master arm switch is in arm or safe position.

– QOL Changes:
– Reprogrammed FBW module to operate correctly with keyboards and removed NON-FBW model from the package
– Pilot figure visibility condition changed: not visible for static aircraft, visible for multiplayer aircraft when engine N1 rpm >= 2%
– Multiplayer visible formation light lighting; self lighting setting determines display on other aircraft for better visibility during multiplayer formations
– Revised / corrected tooltip labels on a few switches in the cockpit.
– Added several new cameras, and corrected or adjusted cameras

– Dynamic Visual Effects:
– Revised and added wing vapor, body vapor, and vortex effects including blending and fading action.

– Bug Fixes:
– Fixed large memory leak and greatly improved wasm performance
– Resolved bug affecting stability at very low or very high frame rates and when using different simulation rates
– Fixed speed brakes deploy when cold & dark
– Significantly improved Flight Path Marker behavior in uncaged HUD mode for accuracy and usability.
– Re-Programmed HUD G Meter to be less “twitchy” and to smooth out reported values
– Resolved issue with Flight Path Marker causing it to be inaccurate in high winds and at a large bank angle
– Leading Edge Flaps upward extension limit correction (-5 degrees) and animation correction
– Closed gaps in nozzle animations to eliminate AB VFX bleedthrough
– Fixed main gear outer door piston clipping during gear animation

Description
The F-22A is a single-seat, twin-engine, all-weather stealth tactical fighter aircraft developed exclusively for the United States Air Force (USAF). Known around the world for its unique shape, remarkable tactical supermanoeuvring and supersonic cruise capabilities, and its devastating ability to dominate adversary aircraft, the F-22A is the world’s most capable operational fifth generation air superiority fighter.

The world’s most advanced operational air superiority / air dominance fighter presents a challenge for any flight simulation developer. A passion project of ours, the Top Mach Studios team has dedicated over two years of research and development to the development of this model for Microsoft Flight Simulator and in doing so we have pushed the limits of what is possible in the sim. We are proud to present this highly capable, highly detailed and highly functional replica of the F-22A to the MSFS community. You’ll find this aircraft model, our first effort to produce a premium quality aircraft for flight simulation, to be an absolute thrill and a true joy to fly in MSFS. We hope you’ll have at least as much fun flying the Raptor as much as we’ve had making it.

We can say with certainty that nothing available for MSFS flies like this aircraft model or can perform the manoeuvres it is capable of. We’re confident it will provide sim pilots of all abilities a variety of piloting challenges for many hours of entertainment and enjoyment.

Model features and capabilities

Much about the F-22A is still classified; even basic details about the cockpit layout, instrumentation and screens is still protected as United States Government secret information and privileged only to those with appropriate clearances. We’ve done our best, utilising publicly available images, videos, graphics, statements by the USAF, pilots and engineers, and publicly known specifications, to replicate what we know about the F-22A. However, regardless of any inaccuracies or omissions, we’ve rendered a highly capable and entertaining, and very realistic feeling model of the F-22A on the basis of the information available to us.

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