– Fixed Juist rwy material to prevent CTD
– Fixed object popping up too late
– Fixed misplaced 3D people
– Updated AI networks
– Reworked terraforming
– Rebuild objects to increase visibility
– Fixed some AutoGen buildings
Every single island included – from Norderney over Langeoog to Borkum – has been built with attention to detail. This gets especially clear with many striking landmarks and the color corrected Orthophoto for every airfield. There are many details for you to be explored on every single airfield.
All airfields have been implemented based on over 5.000 photographs and are thus very lifelike. Moreover, there is also the opportunity to approach helipads.
Thanks to the additional HD ground layout and static aircrafts that have been created individually for the region, there is nothing left to interfere with the realistic simulation flight experience.
• Realistic replica of the East Frisian islands Borkum, Juist, Noderney, Baltrum, Langeoog, Spiekeroog, Kachelotplate, Memmert, Minsener Oog and Mellum
• Color corrected Orthophoto coverage of all airfields
• Manually tuned vegetation
• Relevant landmarks, e.g. lighthouses, beacons, restaurants, harbour buildings, beach chairs etc.
• Highly detailed realisation of all airfields, based on over 5.000 on-site photographs
• Borkum EDWR
• Juist EDWJ
• Norderney EDWY
• Baltrum EDWZ
• Langeoog EDWL
• Wangerooge EDWG
• Custom HD ground layout
• Static aircrafts, individually created for the region
• Performance optimized objects with high texture resolution
• 3D characters
• Additional helipads
• Bundeswehr (German army) landing site Borkum (SAR)
• Landing site Spiekeroog