– New payware version
Breackwater implementation is also included.
Actual coverage includes:
• North America (Canada and USA)
• Central America (Mexico, Guatemala, Honduras, Belize, El Salvador, Costa Rica, Panama, Nicaragua)
• All the Carribeans (Cuba, Bahamas, Jamaica, Haiti, Republica Dominicana, porto Rico, Guadalupa, Dominica, Antigua and so on)
• Western Europe (Portugal, Spain, France, Italy, Great Britain and Ireland, Suisse, Germany, Benelux, Poland, Austria)
• Eastern Europe (balkans region)
• Northern Europe (Danmark, Sweden, Norway, Finland)
• Australia and New Zealand
Keep in mind that this package is “Autogenerated” via a lot of algorithms.
While most of the time the algorithm works fine, this package cannot be better than manually created scenery (like other boats packages: Project Coastline Team – Italian Coastline, Vessels by Seafront Simulations or Sunken Boats by Bijan Studio).
The purpose of this addon is to provide a Global coverage.
The package is gonna be loaded in the sim hierarchy at low level, so any other package more advanced/manually created will be able to exclude mine in their area.
Features:
• Boat piers in the coutries included in the coverage
• Boats surrounding the piers
• 30-ish new boat models
• Random static boats placed nearby marinas (the marinas are defined by leisure=marina tag in Open Street Map)
Per se, this package shouldn’t have any big compatiblity issue with other boats packages, of course if an Airport Package has created a Marina in the vicinity of the Airport, or you have specific boats packages in the area, they will overlap. It is up to the other devs sharing compatibility patches (I can created those for them, but I need their scenes to work with).
Known issues:
• The placing algorithm for piers and static boats rely on piers drawn as LINES, piers drawn as polygon are likely to have uncorrect implementation.
• Boats are placed in every pier according that the “mooring” tag in Open Street Map is not “no” or “commercial/industrial“. Open Street Map has great potential, but requires the data to be complete in order to grant the maximum possible realism. I encourage you to explore the Open Street Map world and add as much data as possible in the places you are familiar with!
• Sometimes you can see boats that can’t really fit or maneuver in that pier, I’m working on that!
