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Final Approach Simulations – Caribbean Airports Vol. 1 v1.2.0

Info
Warning: These airports conflict with SLH Sim Designs TGPY airport, only use one of the two (SLH Sim Designs recommended).

Warning: These airports conflict with Microsoft TTCP and Wauchula Studios TTCP airport, only use one of the three (Microsoft recommended).

Note: To add static aircraft, rename the following files:

• finalapproach-airports-caribbean-vol-1\scenery\world\scenery\caribbean1-objects.bgl -> caribbean1-objects.bgl.nostatic
• finalapproach-airports-caribbean-vol-1\scenery\world\scenery\caribbean1-objects.bgl.static -> caribbean1-objects.bgl

Changelog
v1.2.0:
– Enhanced PBR effects on buildings, windows, and walls
– Textures for prominent buildings, such as main terminals and windows, have been redone in 4k for higher detail
– Improved modelling on main terminal buildings and hangars, adding additional details
– Enhanced night lighting on terminal windows
– Added LODs for increased performance
– Added elevation to Maurice Bishop Intl (TGPY)
– Added VOR station to Maurice Bishop Intl (TGPY)
– Removed duplicated car parking at Piarco International (TTPP) caused by an update
– Added additional aircraft and equipment to hangars at Piarco International (TTPP)
– Fixed window reflections on static helicopters at Piarco International (TTPP)
– Improved details to main terminal at ANR Robinson International (TTCP)
– Improved radar dome texture at ANR Robinson International (TTCP)
– Shortened trees that interfered with a normal approach to runway 10 at ANR Robinson International (TTCP)
– Updated static aircraft liveries
– Improved runway markings
– Due to the addition of 4k textures, the size of the package after installation has increased from 123MB to 391MB
v1.1.0:
– Adjusted overall night lighting intensity
– Adjusted PBR effects on main buildings
– Added slight shiny reflection to static aircraft
– Added approach lights to runway 10 at Piarco (TTPP)
– Adjusted coloring at Piarco’s main terminal, to reflect real world changes
– Added gate number markings to ground and terminal at Piarco
– Adjusted vegetation density around Piarco
– Added water drainage basin at Piarco
Description
Three Caribbean airports in one package! Piarco International Airport (POS/TTPP), located on the main island of Trinidad and Tobago; A.N.R. Robinson International Airport (TAB/TTCP) located on the island of Tobago, and Maurice Bishop International Airport (GND/TGPY) serving St. George’s, the capital of Grenada. All three airports are completely modeled, with detailed 4k buildings, ground textures, and static aircraft.

Features:

• Detailed main terminals, hangars, and airport buildings, using 4k textures and PBR effects
• Includes optional setting to add real-world airliners at main terminal gates
• Parking, ramps, taxiways, and runways adjusted to reflect real airports
• Plenty of parking added for user and AI aircraft, with default jetways at Piarco Int’l
• Static aircraft at general aviation and cargo facilities
• Extra ground vehicles at main terminals and cargo facilities
• Detailed high quality ground, runway, and taxiway textures
• Airports illuminated with lights at night

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