– Updated radar reflectors
– Fixed configuration bug preventing localized descriptions to show in some cases
– Added afterburner projected light effect
– Improved afterburner effect
– Improvements to HMD symbology
– Minor tweaks to HUD page symbology
– Fixed bug causing Portal 3 and 4 to swap if portal 4 was maximized to full screen
– Fixed glitch preventing some radar tracks to show correctly on TSD screen
– Minor optimization of PCD code
– Fixed minor glitch in PCD commands
– Redone canopy mapping and textures on all models
– Fixed minor glitches in pilot figure geometry and smoothing.and increased polycount
– Fixed bug preventing “BACK” option to work as intended
– Fixed minor bug preventing audible feedback to work on some PCD commands
– AIM-120 can now be loaded also on STA4 and 8 (non-Marketplace versions only)
– Added internal-only air-to-air configuration and multiple model-specific configurations (non- Marketplace versions only)
– Reworked ejection seat geometry and textures
– Reworked STOVL dyanamics when wheel touch the ground in hover mode
– Improved cockpit shadows accuracy and resolution
– Modified steering dynamics
– Refactored Radar WASM module (with better track management and aging options)
– Added third tag to full screen portal visualization
– Improvements to canopy geometry
– F-35A:
– Fixed minor geometry error on fuselage
– Added GBU-39 for STA4 and STA8 (non-Marketplace versions only)
– F-35B:
– Fixed audio glitch in RAF livery
– Fixed minor modeling errors in canopy actuators geometry
– F-35C:
– Minor tweaks to arrestor gear dynamics
– Launch bar now reacts to default keystroke
– Fixed minor canopy glass misalignment in external views
– Fixed minor geometry issues
– Fixd minor UVW mapping glitch nearby auxiliary air intake and taileron edge
– Added AGM-154 JSOW option for STA4 and STA8 (non-Marketplace versions only)
– Note: Version 1.2.5 skipped to align Xbox/Marketplace and non-Marketplace versions numbering
It is also able to provide electronic warfare and intelligence, surveillance, and reconnaissance capabilities.
The aircraft has three main variants: the conventional takeoff and landing (CTOL) F-35A, the short take-off and vertical-landing (STOVL) F-35B, and the carrier-based (CV/CATOBAR) F-35C.
Features:
• Detailed representation of the three variants of the aircraft, showcasing individual differences and commonalities.
• Detailed external visual model and cockpit, based on extensive research
• Realistic pilot interface through the Primary Control Display (PCD) based on real world simulators
• Liveries for all the air forces and services that are currently flying the F-35
• Realistic flight dynamics based on publicly available data
• STOVL capabilities for the F-35B
• Carrier capabilities for the F-35C (special code to perform assisted takeoff and landing from any static surface)
• Sound package based on real world recordings
NOTE:
The package only depicts the Vehicle Systems and some essential Mission Systems.
The following mission systems are NOT simulated:
• RADAR
• DAS
• EOTS/TFLIR
• RWR
• Sensor fusion
Download Part 1
Download Part 2
