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iniBuilds – KJFK New York John F. Kennedy International Airport v1.2.0

Info
Warning: This airport conflicts with Asobo Studio KJFK airport, only use one of the two (iniBuilds recommended).

Note: To remove various objects on the airport, go to “inibuilds-airport-kjfk-new-york\Scenery\airport-kjfk-newyork\kjfk-scene” and rename the following files:

• Terminals – People: kjfk-scene-people.bgl -> kjfk-scene-people.disabled
• Landside Cars: kjfk-scene-cars.bgl -> kjfk-scene-cars.disabled
• Ground Clutter: kjfk-scene-gen_clutter.bgl -> kjfk-scene-gen_clutter.disabled
• Vegetation: kjfk-scene-veg.bgl -> kjfk-scene-veg.disabled
• Animated Airtrain: kjfk-scene-airtrain.bgl -> kjfk-scene-airtrain.disabled
• Static Aircraft: kjfk-scene-statics.bgl -> kjfk-scene-statics.disabled
• Construction Clutter: kjfk-scene-const_clutter.bgl -> kjfk-scene-const_clutter.disabled
• GSE – General: kjfk-scene-gse.bgl -> kjfk-scene-gse.disabled
• GSE – Tugs & Tows: kjfk-scene-gse-tugstows.bgl -> kjfk-scene-gse-tugstows.disabled
• GSE – Snow Equipment: kjfk-scene-gse-snow.bgl -> kjfk-scene-gse-snow.disabled
• GSE – Cargo: kjfk-scene-gse-cargo.bgl -> kjfk-scene-gse-cargo.disabled

Note: To remove Terminals – Detailed interiors, rename the following files:

• inibuilds-airport-kjfk-new-york\Scenery\airport-kjfk-newyork\kjfk-modellib\kjfk-modellib-termPC.bgl -> kjfk-modellib-termPC.disabled
• inibuilds-airport-kjfk-new-york\Scenery\airport-kjfk-newyork\kjfk-modellib\kjfk-modellib-termXB.disabled -> kjfk-modellib-termXB.bgl

Changelog
v1.2.0:
– T4, T8 & Satellite, Tower and TWA hotel:
– Models split into smaller sections
– LOD values adjusted as necessary
– Overall material resolution and count reduction
– Further implementation of instancing
– Added option for parallax when detailed interiors not in use
– Fixed multiple model issues (stretched UVs, gaps in mesh, missing objects)
– Added emissive boost to floodlights
– Implemented smaller LOD radius

– Interiors:
– Reduced amount of people models by approximately 50%
– Separated mesh to ensure none have greater than 65,000 vertices, improving portability on low end devices.
– Reduced material count and replaced materials with vertex colour
– Use of instancing on seats and gates
– Adjusted LOD values

– Other:
– All jetways now have LODs
– Some default assets removed (superfluous)
– Several duplicate elements removed
– Removed hidden interior details from AA Cargo
– ILS freqs now visible on VFR map
– LODs added to all major buildings within the airport boundary

Description
Welcome to the big apple

Our latest and greatest, one of the most highly requested sceneries for Microsoft Flight Simulator is here, New York-JFK!

With the legendary TWA Hotel beautifully recreated, multiple custom jetways with decals and the AirTrain JFK train system included, these additions add to the overall atmosphere of the airport and will make you feel as though you are experiencing the hustle and bustle of JFK first hand!

New York-JFK is the main international airport serving New York City, and is the busiest international air passenger gateway to North America. With five active terminals, containing over 130 gates, you will be able to fly airlines (both cargo and commercial) from all across the world to this mega-hub!

Features:

• Hand-made ground textures with crisp, bespoke texture sets (Runways, aprons, paths, roads)
• True-to-life airport landside recreation with custom ground decals, signposts, vegetation, parking barriers and more
• Accurately modelled and positioned dynamic airport lighting
• Highly detailed models of all airport buildings, objects and surroundings
• Up to date airport layout reflecting the current, real-world location
• Custom built jetways with realistic variations using PBR texturing and animations, including gate number toppers
• Fully animated JFK AirTrain between each terminal
• Accurate representation of the famous Canarsie approach
• Level of Detail (LOD) optimisation for every model to encourage the best performance possible
• Use of the latest MSFS SDK features to allow for the best optimisation and performance possible
• Custom static aircraft
• Full iniManager compatibility to configure your scenery for the best possible performance for your system
• Bespoke taxi signage as it is in the real world

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