– Added missing documentation to the product folder structure
– ACS Shutoff lever functionality added
– EMER LDG GEAR lever functionality added
– FUEL/HYD CUTOFF lever & functionality added
– Updated GTN750 layout on Left MFD
– Added GTN750 interactions to Left MFD right-hand side pushbuttons
– Setting M/P Mode to TEAM no longer starts the aircraft
– Fixed bugged REFILL ESG function on INST G/CREW page
– Fixed GRB alignment issues when banking the aircraft
– Added additional TAWS callouts
– Added Bush to Beyond 25 paint scheme for IRIS Simulations Round the World endurance event
– Fixed incorrect default aircrew textures
v1.5.0:
– New Features:
– Addition of RAAF Artwork for:
– Aircraft Research & Development Unit (ARDU)
– No.1 Flying Training School
– No.1 Flying Training School (evolution concept)
– No.2 Flying Training School
– No.4 Squadron
– Central Flying School (Roulettes)
– All Royal Australian Air Force badges, emblems or insignia are reproduced with the permission of the Royal Australian Air Force.
– Added embedded Virtual Flight Instructor (VFI) for real-time checklist and mission support
– Added GTN750 integration to Left MFD as a toggleable option
– TAWS functionality added
– Added invisible multiplayer camera ship for use with YourControls and Multiplayer camera tracking.
– Avionics/Systems:
– General:
– Updated MFD’s to show more accurate displays when performing INS alignment
– Updated Left MFD to power of if GEN1 and GEN2 Buses are not connected
– Reduced deployment/retraction speed of gear and flaps to be more realistic
– Restructured Avionics code and back end to accomodate more flexibility in future Virtual Removable Memory Module (RMM) downloads which include:
– Custom Charts (Moving Map Display)
– Custom Airspace Overlays
– Custom STUDS for COM and NAV
– RMM Product Version Control Information
– Updated cockpit lighting for more immersion at night.
– Updated external light geometry and brightness.
– Updated HUD brightness to be automatically controlled based on time of day by default (can be adjusted in the UFCP MODE page)
– Updated cameras with improved showcase camera options
– Aircraft External Smoke Generators (ESG) now have a time limit of 10 minutes and can be refilled by ground crew via the INST page
– Added option to Rapid Align SFD and INS on the MFD INST page
– Increased INS alignment time from 60 seconds to 2 minutes
– Multi-Function Displays (MFD):
– Updated font typeface
– Improved moving map display on Left MFD
– Added Airspace Overlays and DLINK ADSB capabilities (DLINK only valid up to 10nm range)
– Added Heading Bug to HSI overlay for improved functionality
– Revised INST page for enhanced capabilites
– Added GPU connection/disconnection function to ELEC page for improved usability
– JOKER and BINGO readouts added to FUEL page
– External Tank visual depictions added to FUEL Page
– TRIM/AIL power off indication added to HYD Page
– Primary Flight Display (PFD):
– Updated font typeface
– Updated Autopilot readout to show ‘LNAV’ when NAV hold is engaged and FMS/MC is the active navigation source and ‘NAV’ for when VOR/TCN is active navigation source
– Updated Multi-function knob to control ALT select more effectively. Pressing the ALT PB once now selects altitude in thousands of feet, pressing it twice allows adjustment of hundreds of feet
– Added small indication next to the ALT/BARO/HT & VS PB’s when the required Multi-Function Knob is active to show what value is being adjusted
– Fixed incorrect BP1 and BP2 pointers
– Added Ground Track pointer to HSI
– Updated AoA Indexer to be always visible
– Updated AoA indexer scale for improved accuracy
– Updated RADALT visibility up to 5500ft AGL
– Added Autopilot Vertical Speed readout above VSI when VS mode engaged
– Fixed Rate of Turn Indicator showing Yaw Rate.
– Toe Brake function now shown on SYS page
– Up-Front Control Panel (UFCP):
– UFCP completely recoded for more accuracy in data entry methods
– NAV page now accepts preset ‘studs’ in line with COM page methodology
– Updated UFCP to eliminate Stud lockout when starting on Runway or Airborne
– Updated UFCP to show ‘Star’ transmit/receive icon when the radio is being used
– Added MRK function to set current position.
– Added Stopwatch function to UFCP MODE page
– Refined MSN page for more accurate depiction
– Added GRB adjust function to UFCP MODE page
– Added Controls diagnostics to UFCP MODE page, providing metrics of control positions for diagnostic and calibration purposes
– Heads-Up Display (HUD):
– Updated font typeface
– Updated AOA indexer scale to be more accurate.
– Refined ground track, heading and course indicators
– Added adjustable Glideslope Reference Bar (GRB)
– Added more realistic smoke indications
– Refined Radar Altitude readout
– Added Decision Height (HT) value display
– HUD repeater and VID functions added to rear cockpit
– Secondary Flight Display (SFD):
– Updated font typeface
– Added SFD alignment feature
– Updated ILS variables for improved accuracy
– Fixed incorrect roll pointer bank values
– Engine Management Display (EMD):
– Updated font typeface
– Refined size of EMD fuel indications
– Added NG readout
– Refined airbrake caption
– Visual Models:
– Added pilot helmets for solo and team photoshoot options
– Added customisable pilot helmet in front seat
– Added visor effect for front and rear seat to improve contrast in high brightness conditions (dawn/dusk)
– Updated prop effect
– Corrected misaligned mirror glass in front and rear seats
– Updated pylon, external fuel tanks and external smoke generators
– Updated pilot models to improve scale appearance
– Toe brakes now animated
– Control column now height adjustable for easier Mode Control Panel (MCP) access
– Fixed disappearing canopy at long view distances
– Adjusted TAWS indication to show when OFF, not ON.
– Adjusted FMS indication to show when OFF, not ON.
– Flight Model:
– Engine model updated for improved accuracy
– Internal fuel value updated for more accuracy
– Fuel Burn updated for more accuracy
– Elevator Trim adjusted for improved handling
– Improved Nose Wheel Steering functionality
– Adjusted oil pressure values to reduce instance of oil pressure warning at Idle power
– Improved overall flight handling stability for turbulent weather
– Improved edge of flight envelope handling characteristics (stall/spin performance.)
– Added code to provide more accurate power/attitude/performance values including glide performance.
– Ground effect improved
– Pitch and Roll gyroscopic stability improved for a more realistic ‘feel’ in the aircraft
– Refined drag model for more accurate performance when conducting circuits
– Audio:
– Created revised sound-pack to add custom cockpit sounds and support for Virtual Flight Instructor
– Updated warnings/caution sounds for more accuracy
– Updated external sounds for added realism based on real world recordings
– NAV1 audio loop no longer plays when a NAV1 frequency is tuned.
– Artwork:
– Interior Cockpit Art upscaled to 8K
– Outdated IRIS schemes removed
– Updated Fuel tank artwork. (Change notice for texture artists)
– Fixed incorrect alignment of SAAF roundel on Silver Falcons paintscheme
Powered by a 1,600-horsepower Pratt & Whitney Canada turboprop fitted to a five-blade, constant-speed propeller, the PC-21 has a top end of 426 mph, a rate of climb of 4,000 feet per minute, and a ceiling of 38,000 feet. With its main wing, tail section, and control surfaces designed for high speed maneuvers similar to tactical jet aircraft, the PC-21 is capable of handling stresses from -4 g to +8 g.
The aircraft features a pressurized, tandem configuration cockpit with a canopy that allows for a 360 degree view, while inside a full digital glass cockpit and advanced flight control system keep the trainer stable throughout its entire flight range, from full throttle to its stall speed of 110 miles per hour.\n\nEven while parked on the runway, the stunning lines of the Pilatus PC-21 evoke searing speed — but once in the air, this beautiful beast proves that it was created for full-spectrum performance. Loops, rolls, wing-overs, Immelmann turns, and more can all be executed with utmost precision—it’s all up to the pilot’s skill and creativity.
