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KwikFlight – Boeing AH–64 Apache / Hunter v1.0.13

Info
Note: Documentation located at “kwikflight-aircraft-hunter\Resources\Documentation”.
Description
Introducing the Hunter of the Skies! The Hunter brings the legendary power of the battlefield to your simulator – crafted by expert developers for an immersive, thrilling, and accessible rotary-wing experience! This attack helicopter isn’t just about firepower, it’s a precision machine built for dominance, agility, and intensity.

From high-stakes close air support to low-level tactical flying, the Hunter delivers stunning detail inside and out, offering a thrilling experience on every mission. Packed with advanced features, interactive systems, and unique elements exclusive to the iniBuilds Store, this beast is ready to rule the skies.

Complete with a selection of liveries, both operational and fictional, you’ll find yourself coming back for sortie after sortie!

Features:

• Flight model – Accessible flight model with realistic performance and helicopter control inputs
• Autopilot and stability system – Stability Augmentation and Control System to make helicopter flying easier including autohover mode. Plus additional autopilot functions for easy flight with Heading, Speed and Altitude modes
• Simulated electrical system – Accurate electrical system featuring generators, APU, and Ground Power for realistic power management
• Simulated fuel system – Detailed fuel system with auto tank transfer and balancing
• Multi-functional display (MFD) – 5 MFDs with detailed system layouts and functionality
• Electronic Up Front Display (EUFD) – Radio communication and transponder management
• Keyboard Control Unit (KCU) – Enter dynamic information to essential EFB and EUFD pages using a functional keyboard
• Interactable Front and Rear Cockpits – Control the action from the Gunner or Pilot seat with functional cockpit interactions
• Mission Management System – Spawn dynamic mission scenarios for land and sea with active enemies and Forward Arming and Refueling Point (FARP) to continue the mission
• Weapon System – Use a wide arsenal of guns, rockets and the lethal hellfire missile. Automatic targeting and tracking with the help of your copilot/gunner to destroy ground targets
• Damage Model – Mission targets are alive and will inflict damage on your aircraft if you stray too close
• Custom Effects – Custom lighting, rotor downwash, flare, engine/fuselage damage and weapon effects
• Custom Animations – Custom main and tail rotor swash plate and blade effects

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