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KwikFlight – Boeing AH–64 Apache / Hunter v1.0.14

Info
Note: Documentation located at “kwikflight-aircraft-hunter\Resources\Documentation”.

Note: Files matching with v1.0.15, no update required.

Changelog
v1.0.14:
– Added:
– MAP page functionality
– User customizable weapon loadouts

– Fixed:
– Text not showing with mission loaded on left display sometimes when the mission is loaded on right display
– Low Alt warning logic (Alert will now play once and is dependent on alt vs. speed parameters)

Description
Introducing the Hunter of the Skies! The Hunter brings the legendary power of the battlefield to your simulator – crafted by expert developers for an immersive, thrilling, and accessible rotary-wing experience! This attack helicopter isn’t just about firepower, it’s a precision machine built for dominance, agility, and intensity.

From high-stakes close air support to low-level tactical flying, the Hunter delivers stunning detail inside and out, offering a thrilling experience on every mission. Packed with advanced features, interactive systems, and unique elements exclusive to the iniBuilds Store, this beast is ready to rule the skies.

Complete with a selection of liveries, both operational and fictional, you’ll find yourself coming back for sortie after sortie!

Features:

• Flight model – Accessible flight model with realistic performance and helicopter control inputs
• Autopilot and stability system – Stability Augmentation and Control System to make helicopter flying easier including autohover mode. Plus additional autopilot functions for easy flight with Heading, Speed and Altitude modes
• Simulated electrical system – Accurate electrical system featuring generators, APU, and Ground Power for realistic power management
• Simulated fuel system – Detailed fuel system with auto tank transfer and balancing
• Multi-functional display (MFD) – 5 MFDs with detailed system layouts and functionality
• Electronic Up Front Display (EUFD) – Radio communication and transponder management
• Keyboard Control Unit (KCU) – Enter dynamic information to essential EFB and EUFD pages using a functional keyboard
• Interactable Front and Rear Cockpits – Control the action from the Gunner or Pilot seat with functional cockpit interactions
• Mission Management System – Spawn dynamic mission scenarios for land and sea with active enemies and Forward Arming and Refueling Point (FARP) to continue the mission
• Weapon System – Use a wide arsenal of guns, rockets and the lethal hellfire missile. Automatic targeting and tracking with the help of your copilot/gunner to destroy ground targets
• Damage Model – Mission targets are alive and will inflict damage on your aircraft if you stray too close
• Custom Effects – Custom lighting, rotor downwash, flare, engine/fuselage damage and weapon effects
• Custom Animations – Custom main and tail rotor swash plate and blade effects

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