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NMG Simulations – FATP New Tempe Airport v1.0.3

Changelog
v1.0.3:
– Added frame rate friendly fences to all sections of the airport including the boundary fences
– Added a runway profile to all runways
– Reworked all the buildings
– Reworked the ground textures
– Added more static aircraft and people
Description
New Tempe Airport is situated 10km (6.6 miles) north-northwest from the Bloemfontein City Centre, in the Free State province of South Africa. The airport consists of two asphalt runways as well as two glider strips and taxi/micro-light landing strips next to the main runways.

The facility offers hangars and airstrips for light to medium sized aeroplanes, helicopters, micro-lights, gyrocopters, and high-altitude gliders. The airstrip is in uncontrolled airspace and the general flying area is just a five-minute flight to the north. Due to the excellent year-round flying conditions, it is ideal for training purposes.

Features:

• Highly detailed Airport Buildings and High-Definition PBR textures
• Accurate custom-made Runway/Apron Lighting
• Fully AI-Traffic compatible

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