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IndiaFoxtEcho – Aermacchi MB–339 v1.4.9

Changelog
v1.4.9:
– Fixed bug preventing AI/multiplayer sounds from playing as intended
– Fixed bug causing fuel needle not to work in some cases
– Added rocket launcher model (all stations, token weight 175 lbs)
– Added cal.50 gun pod (sta 3 and 4 only, token weight 75 lbs)
– Fixed bug causing external fuel to be available even if tanks were not connected in some cases
– Redone NLG and animations to minimize polygon culling in MSFS 2024

v1.4.8:
– Minor update for better MSFS 2024 compatibility:
– Minor changes to aircraft.cfg to prevent aircraft from randomly spawning at airports
– Changes in canopy glass material for better rendering in MSFS 2024
– Changes in GPS, RDU and radio displays to fix self illumination issues in MSFS 2024
– Major reorganization of file structure for better management of potential future modifications
– Added external collision mesh for MSFS 2024
– Fixed minor misplacement of light effects
– Minor changes to negative G load factor limits (in landing configuration) to allow margin over structural limits
– Improvements to smoke effects
– Added MK82 bomb model (all stations, token weight 510lbs)
– Added DEFA gun pod model (inboard stations, token weight 200lbs)
– Recalibrated airspeed indicator
– Improved sound package by Echo19
– Gunsight mount/unmount click spot moved to gunsight rail base bolts
– Armament panel can be used to configure loadouts (except for PAN variant)
– Gunsight controls are now operational (A and A-MLU only)
– Added gunsight symbols (A and A-MLU only)
– Fixed bug preventing stopwatch from working
– Added possibility to switch between local and zulu time to clock
– Added a number of missing switch sounds in the cockpit
– Store configuration is now saved and retrieved after each flight
– Applied workarounds to some missing cockpit animations in MSFS 2024 (although this issue will be fixed by Microsoft on SU2)
– Added Armada 4-A-115 livery
– Added Armada-specific pilot suit
– Fixed missing dedicated copilot suits for Ghana, Nigeria, UAE

v1.4.7:
– Smoke duration reduced to 75 seconds
– Recalibrated smoke colors
– Fixed bug preventing Transponder status to change
– Added IFF Ident functionality
– Fixed caption of Ident switch

v1.4.6:
– Fixed minor issue with wing-tank composite maps on some liveries
– Changed display self illumination for better rendering in MSFS 2024

Description
The MB-339 was developed during the 1970s in response to an Italian Air Force requirement that sought a replacement for the service’s existing fleet of Aermacchi MB-326. Its design was derived from that of the MB-326, rather than a new design, and thus the two aircraft share considerable similarities in terms of their design. Aermacchi had found that the MB-339 was capable of satisfying all of the specified requirements while being the most affordable option available. The maiden flight of the MB-339 took place on 12 August 1976; the first production aircraft were delivered two years later.

Roughly half of all MB-339s entered service with the Italian Air Force, while the remainder have been sold to various export customers. As well as being used for training, the type is also flown by the Frecce Tricolori aerobatic display team. The type has been used in combat by both the Eritrean Air Force during the Eritrean–Ethiopian War of 1998-2000 and the Argentine Naval Aviation during the Falklands War of 1982. In both conflicts, the MB-339 was typically flown as an attack aircraft.

Features:

• Two extremely detailed visual model: MB-339A and MB-339PAN (MLU)
• Extremely detailed cockpit model (front seat only)
• Flight model based on the new Microsoft Flight Simulator model
• Seven different 8K liveries: Frecce Tricolori, Italian Air Force Camouflage, Italian Air Force Ghost Grey, United Arab Emirates, Armada Argentina, Royal Malaysian Air Force and factory colors.
• Custom sound package (in FSX legacy mode)

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