– Fixed the cyclic neutral fwd aft position
– Fixed the beacon and nav lights artifacts (confirmed)
– Camera views updated since the cyclic moved
– Fixed the VR cyclic collider for grabbing the cyclic in VR (confirmed)
– Fixed the left rear door off by default
– A few modeling enhancements
– Fixed the anti-torque pedal animations and neutral position
– Moved the checklist position since it was a little too far away
– Glass panel G3X screens are brighter and can be adjusted with the βINST. LIGHTSβ potentiometer
– Sounds were adjusted to get rid of the high pitch squealing that lots of people were sensitive to
– Multiplayer sounds were fixed to sync up the engine and rotor sound distances
– SU15 governor code requirements updated to fix any governor issues
– Changed the starter auto cutoff to 25% N1. Some people were having issues being too slow to introduce fuel when starting
– Fixed some FLT issues that were causing problems depending on how the fight was started
– AC, map, and cabin light switches changed to horizontal and reversed for better manipulation
– All screen glass materials adjusted for better visibility
– Fixed oil pressure range and accuracy
– Fixed vertical speed gauge inaccuracies
CowanSimβs flight models are pilot tested, approved and developed with the Microsoft Flight Simulator SDK. No external flight model/dynamics or programs are used to provide a seamless user experience.
The throttle and idle stop on this model can be mapped to your hardware. All other bindings are functional as well. This helicopter uses persistence code to save your weight and balance settings, as well as all visible options/models, for your next flight. Please read the manual that comes with this helicopter, it will answer a lot of your questions and has a clear explanation for all hardware bindings. The manual is located inside of the package folder. For your convenience, there is an online manual and checklist that you can find at: https://CowanSim.com/manuals-checklists/
Options like the passengers and more are available through the weight and balance settings window. Your settings will be saved for your next flight.
The R66 comes with 51 liveries, and an easy-to-use paint kit is provided in GIMP and Adobe Photoshop formats. A Blender model is also provided for all the 3D painters out there.
Features:
β’ Custom Bindable Throttle
β’ All Default Bindings Work
β’ Bindings Explained in Manual
β’ Detailed Manual
β’ Detailed Paint Kit
β’ Persistence Saves Weight & Balance
β’ Persistence Saves Options for Next Flight
β’ Tested and Zeroed in by Real Pilots
β’ Realistic Start-Up Procedure
β’ Realistic Systems
β’ Working Breakers
β’ Animated Passengers
β’ In 3D Cockpit Checklist
β’ Side Storage Basket
β’ Baggage and Crates
β’ 3 Panel Variants (G530/GTN/GX3/Analog)
β’ PMS GTN 650/750 Integration
β’ TDS GTNXi 650/750 Integration
β’ Solo Controls Optional
β’ Emergency Floats
β’ Optional Upper Window
β’ Individually Removable Doors
β’ Optional Windshield Visor
β’ Working A/C
β’ Exhaust Blur FX
β’ Vibration Animations
β’ 51 Paint Jobs (liveries)
β’ Dynamic Weight Options
β’ Wwsie Fully Dynamic Sound Pack
β’ Fully VR Ready
β’ Realistic Flight Dynamics
β’ Custom 3D Instruments
β’ Detailed Night Lighting
β’ Accurate 3D Modeling
β’ 4K PBR Textures