– Fixed bug preventing touchscreen to work in some cases
– Replaced G3X with G3X Touch
v1.2.15:
– Minor fixes for better experience with MSFS2024
– Revised initialization conditions for better MSFS2024 compatibility
– Revised canopy controls and animations for better MSFS2024 compatibility
– Revised FLT filese for better MSFS2024 compatibility
– Revised descriptions for better compatibility with MSFS2024 UI
– Solved minor light leakage in canopy shell geometry
– Changed self illumination code of displays for better night visibility and better compatibility with MSFS2024
– Slight adjustments to spawn height and pitch to limit visual anomalies
– Minor tweaks to cockpit graphics for better registation readability in MSFS2024
– Removed unnecessary files
– Optimization of Panel collision mesh for better performance
– Changed canopy “glass” material to avoid rendering issues in MSFS2024
The Long-EZ has a canard layout, with a delta wing and wingtip rudders, and a pusher engine and propelleor. The tricycle landing gear has fixed main wheels with streamlined spats, and a retractable nosewheel. Its predecessor was the VariEze, plans of which were first available to homebuilders in 1976. The prototype, N79RA,of the Long-EZ first flew on June 12, 1979. The Long-EZ was a plans-only kitplane, and several variants of the basic design have surfaced over the years.
Features:
• Highly detailed internal and external visual models
• 8K high resolution textures
• 4 liveries with customizable registration markings
• Custom sound package (using legacy sound pipeline – WWise sounds not supported at launch)
• Native Microsoft Flight Simulator flight model (at the moment of the initial release, MSFS does not properly support canard planes – the plane may exhibit a behavior that may differ from the real aircraft in extereme conditions)