– Automatic AEO option added to EFB aircraft page – when enabled, the virtual AEO will automatically handle the electrical systems throughout the flight, from cold & dark, takeoff, climb to descent, after landing and shutdown. It will always default to being disabled.
– Dynamic speeds card added to cockpit, showing rotation, climb, pattern, approach and threshold speeds that are based on the current aircraft weight.
– Numerous sound set fixes, improvements and new features:
– Added payload jettison sound effects
– Added pilot and tanker callouts (takeoff, climb, approach, landing and airtoair refuelling)
– Added sound effects to GPS unit
– Added ASI UC flag sound effects
– Added aerodynamic air brake whistle (exterior, high drag only)
– Added refuelling probe nitrogen purge sound effect
– Added volume difference to air brake in medium and high drag modes
– Fixed stall shake effects triggering on ground
– Fixed missing sound effects for refuelling operations
– Fixed missing sound effects for parachute operations
– Fixed missing sound effects for air brake operations (only audible without engines running)
– Improved headphone simulation
– Updated distant engine sounds at medium and high power
– Updated audio for airbrake switch
– Lots of minor tweaks
– Reset RAT, emergency gear release and rapid start air recharge options added to EFB to allow for resetting without having to restart the flight.
– Multiple exterior LODs added to improve performance, especially with multiplayer
– Autopilot menu added to EFB aircraft page for quick selection of autopilot modes
– AEO and navigator views changed from showcase to cockpit camera type to resolve issues with LOCK interaction mode and VR/head trackers
– Numerous LOCK interaction compatibility and controller usability fixes
– Automatic brake parachute jettison EFB option logic changed so that the brake parachute is now automatically deployed and then jettisoned, rather than just jettisoned. For automatic deployment to occur, the aircraft must be on the ground, airspeed below 140 KIAS and pitch at or below 5 degrees.
– Animation of undercarriage warning flag on ASI adjusted to better match real aircraft
– Minor livery fixes
– Airbrake animation logic and speed adjusted to better match real aircraft
– GPU (Houchin) lights no longer flash, like the real unit
– XH558 VTTS variant missing AI/multiplayer sounds – fixed
– Beam compass heading and track can now be adjusted using the MSFS control assignments
– Autopilot dive/climb pitch selector now animates when using the MSFS control assignments
– Radio altimeter limit light colour and logic adjusted to better match real aircraft
– Camera click spots only working with the EFB tablet enabled/visible – fixed
– Director horizon pitch scale slow adjustment rate – fixed
– COM radio volume no longer defaults to 0% when C&D state is selected
– Autopilot ALT/IAS and A/L PRIME knob animations – fixed
– Tail clearance light logic adjusted to better match real aircraft – first light illuminates to warn of imminent tail strike, second light illuminates to indicate a strike has occurred.
The aircraft has been modelled to an exceptional level of detail and features stunning 8k textures, with paint schemes covering its time in RAF service, realistic payloads (including Blue Steel, 1,000 lb bombs and bomb bay tanks) and custom ground equipment. Realistic animations include dynamic wing-flex, all passenger, service and cargo doors, and the distinctive lift-dumpers and tail-mounted airbrake.
The Captain and Co-Pilot positions in the cockpit are modelled with hundreds of functional switches, knobs and controls. A selection of rear crew panels are also modelled. The aircraft features complex custom-coded systems based on real-world manuals, including electrical, fuel and engine systems, and TACAN and VOR navigation.
The aircraft are brought to life with wear and tear based on extensive reference photos, immersive dynamic cockpit and exterior lighting and 3D Wwise sounds.
The Vulcan B Mk2 is an iconic, four-engine, delta-wing strategic bomber which saw service in the UK during the Cold War. XM655, on which this product is based, was the third-from-last Vulcan to be produced for the Royal Air Force. It was delivered in 1964 and saw service as part of the UK’s nuclear deterrent force throughout the 60s and 70s. It is now being preserved by a team of volunteers at Wellesbourne Airfield.
Following the Falklands War, six Avro Vulcan B Mk2s were converted for air-to-air refuelling as an interim solution prior to the delivery of VC10 and Tristar tanker aircraft that were due to replace the aging Victor tankers. This conversion consisted of the addition of a Hose Drum Unit (HDU) mounted in the tail cone, and three bomb-bay drum tanks. The K.2 variants served with 50 Squadron (RAF Waddington) from 1982 to 1984.
In 1973 nine Avro Vulcan B Mk2s were converted for Maritime Radar Reconnaissance (MRR). The MRR variants flew patrols around the coast of the UK, primarily operating at high level and using the radar to monitor shipping but also flying at low level for visual identification and inspection. They had a secondary role carrying out air sampling, flying through airbourne contamination following nuclear tests and using air sampling pods mounted under each wing to collect samples for analysis. The MRR variants served with 27 Squadron (RAF Scampton) from 1973 to 1982, at which point the Nimrod took over these duties.