Note: To add/remove various objects on the airport, go to “orbx-airport-ymml-melbourne\scenery\orbx-airport-ymml-melbourne” and rename the following files:
• Remove static apron GSE and vehicles: YMML_airside_GSE.bgl -> YMML_airside_GSE.off
• Remove yellow concrete barriers throughout airport: YMML_concrete_barriers.bgl -> YMML_concrete_barriers.off
• Remove animated ground traffic: YMML_ground_traffic.bgl -> YMML_ground_traffic.off
• Remove some landside simple car parks with generic cars: YMML_landside_carpark_polys.bgl -> YMML_landside_carpark_polys.off
• Remove landside clutter like containers etc.: YMML_landside_clutter.bgl -> YMML_landside_clutter.off
• Remove static GSE and vehicles within airport perimeters but not on aprons: YMML_landside_GSE.bgl -> YMML_landside_GSE.off
• Remove landside parked cars close to terminals and hangars: YMML_landside_vehicles.bgl -> YMML_landside_vehicles.off
• Add landside parked cars (heavy performance impact, disabled by default): YMML_landside_vehicles_max.off -> YMML_landside_vehicles_max.bgl
• Remove generic Victoria license plates for many cars and buses: YMML_license_plates.bgl -> YMML_license_plates.off
• Remove 3D people, mostly inside terminals (heavy performance impact): YMML_people.bgl -> YMML_people.off
• Remove static aircraft around Melbourne Jetbase: YMML_static_aircraft.bgl -> YMML_static_aircraft.off
• Remove landside 3D streetlights: YMML_streetlights.bgl -> MML_streetlights.off
• Remove VDGS docking systems for most gates: YMML_VDGS.bgl -> YMML_VDGS.off
Download
