– [ADDED] New Ship: USS Intrepid (Moving, Static)
– [ADDED] USS Intrepid Locations, Moving:
– IM01 – Yankee Station (Vietnam War op area)
– IM02 – Leyte Gulf (Philippines)
– IM03 – Atlantic Recovery (Mercury / Gemini Splashdowns)
– IM04 – Norwegian Sea
– IM05 – South China Sea
– [ADDED] USS Intrepid Locations, Static:
– IC01 – Alameda CA
– IC02 – Busan, South Korea
– IC03 – Philadelphia Delaware River
– IC04 – Bremerton PSNS
– IC05 – Yokosuka, Japan
– IC06 – Garden Island, Australia
– IC07 – Tampa Bay, Florida
– [ADDED] Intrepid Carrier – Implemented the full scaffolding for a fifth carrier class. Treated as a new carrierType = 4
– [ADDED] Modern Arrestors now support bolters
– [IMPROVED] Extensive performance and memory improvements. Reduced VRAM usage, improved LODs and polygon counts, adjusted LOD thresholds.
– [IMPROVED] Improved simulator detection algorithm (MSFS 2020 vs. 2024)
– [IMPROVED] Toolbar App will automatically update UI if the simulator or carrier detected variables change. Solves issues with “Supercarrier panel UI not consistently updating on French carrier”.
– [IMPROVED] Static carriers no longer sway in the ocean on MSFS 2024.
– [IMPROVED] Texture compression flags added to materials as required.
– [IMPROVED] Spawn and Teleport flows.
– [IMPROVED] Various stability improvements done to the Toolbar App.
– [FIXED] Static carriers and ships no longer have wake VFX.
– [FIXED] Ticonderoga + Arleigh Burke LOD light improvements – light intensity has been unified across the LODs.
– [FIXED] MSFS 2024 spawn-teleport race on moving carriers
– [FIXED] Large crane conflicting with island position removed from CVN69.
– [FIXED] MSFS 2024 CTD on any teleport after teleport-to-approach
– [FIXED] Quick taxi: MSFS 2024 joystick input handling has been moved to YOKE AXIS instead of elevator/aileron axis.
– [FIXED] Added crew to populate the decks, as a result of the removal of the Top Gun expansion and associated libraries.
Features:
• Beautifully Modeled Ships: four ships included on initial release, Ford Class CVN 78, Nimitz Class CVN 76, Arleigh Burke Destroyers and Ticonderoga Cruisers
• Roadmap: Additional US Historical Ships and French Carrier Charles de Gaulle planned for free future updates. Other ship packs may be released as expansions
• Moving and Static Ships: A total of 14 moving locations and 14 static (anchored) locations are included
• Miltech Simulations Supercarrier Pro Toolbar: In sim toolbar for full control of the carriers
• Universally compatible Arrestor Cables and Catapults: This product was developed in such a way that any aircraft, stock or 3rd party, can use the catapults and arrestor cables without any modification, and regardless if the aircraft has a tailhook or not
• Full Xbox Support: All features are fully supported on Xbox. Carriers have been optimized for excellent performance on Xbox
• FLOLS and LRLS: Functional Optical Landing Systems to safely guide your aircraft to the deck – follow “the Ball”
• Landing Signal Officer: Fully functional Landing Signal Officer, with functional audio callouts to guide the aircraft on landing and feedback scoring based on real naval operations
• Animated Crew, Jet Blast Deflectors and Elevators
• Fully Accessible Hangar (moving carriers only)
• Navaids: ILS and TACAN are available on static carriers
• Exclusive Discord Community to foster group flights, events and interaction among players. Invite is available on the Toolbar
• Carrier Comms: UNICOM and ATIS are available on static carriers. Carrier ATC Voice channels available over Discord for all locations
• Full Multiplayer Support: Both moving and static carriers are fully compatible over multiplayer
• Extensive Documentation covering equipment, systems and procedures available at: docs.miltechsimulations.com
• Teleport (Experimental Feature): teleport your aircraft to the carrier hangar, approach or deck using the teleport feature. Aircraft will change state according to where is teleported to
Worldwide Locations
Static locations are identified by ICAO code. Moving locations are identified with POIs on the World Map. A map view is available here: https://shorturl.at/gprt6
Ford Class CVN 78 Static:
• (FC01) San Diego, CA
• (FC02) Antalya, Türkiye
• (FC03) Sydney, Australia
• (FC04) Gulf of Guinea, Africa
• (FC05) Haifa, Israel
• (FC06) Singapore, Singapore
• (FC07) Norfolk, VA (CVN78 Homeport)
Ford Class CVN 78 Moving:
• Pensacola, FL
• Kingsville, TX
• Hawaii, HI
• Ionian Sea
• Gulf of Oman
• English Channel
• Eastern Caribbean
Nimitz Class CVN 76 Static:
• (ZC01) Whidbey Island, WA
• (ZC02) Da Nang, Vietnam
• (ZC03) Panama Canal, Panama
• (ZC04) West Palm Beach, FL
• (ZC05) San Juan, PR
• (ZC06) Long Island, NY
• (ZC07) San Diego, CA (CVN 76 Homeport)
Nimitz Class CVN 76 Moving:
• Oceana, VA
• Gulf of Alaska, AK
• Key West, FL
• Philippine Sea
• Baltic Sea
• Sea of Japan
• Balearic Sea
Important Note: Crash detection must be off at all times. Installing the freeware Top Gun Expansion is a requirement for this product to work correctly. Pausing the sim does not pause the movement of the carriers (moving carriers only).

